Control an entire army from the cockpit of your tank
What would it be like to control your army from the cockpit of your tank? That was the basic question we asked ourselves at the start of Mars Commander's development process.
When I was young, I loved playing strategy games like Supreme Commander, Total Annihilation, and Age of Empires. These were the type of games that allowed you to gather resources, construct units, and combat the enemy in huge battles. They were great, but they also felt a bit disconnected. You were always observing your units from a God-like perspective while commanding them from afar. You could send one, or two, or even twenty of them into their demise without breaking a sweat.
Mars Commander is different. You aren't just commanding your units, you are your units. You'll usually be in the cockpit of one of them, building, exploring, or charging headlong into an enemy base. However, you can also switch between all other units under your command, even engineers and turrets. It leads to a wholly different experience.
When an Engineer constructs a building, you aren't just letting it perform its duty. You are the one constructing that building with the Engineer's Construction Beam. When your Scout enters uncharted territories, you are the one steering it across the terrain. Not from your seat up in heaven but from the cockpit of that fragile unit itself. And when an enemy building goes up in flames, you might just be the one who fired the final shot.
There's something incredibly rewarding about being involved with your army so directly. But honestly, even the first-person perspective itself is just better. Watching your army of eight bombers and five assault tanks charge forward because of the order you just gave is incredibly rewarding. Leading their way into an enemy base with a one-click follow order more so.
You can check all of this out yourself by downloading the Mars Commander alpha build. Don't forget to tell us what you think because we're always looking for player feedback!
Files
Get Mars Commander
Mars Commander
First-person RTS with fully-controllable tanks, turrets, nukes, engineers, and more
Status | In development |
Author | Space Wizard |
Genre | Strategy, Shooter |
Tags | 3D, First-Person, Futuristic, Immersive, Physics, Real-Time, scifi, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- Massive development update with new downloadable demoJun 27, 2023
- Mars Commander concept artMay 21, 2023
- An evil AI took over Mars (Mars Commander story)May 21, 2023
- Stellar Unity, sci-fi visuals on MarsJan 27, 2023
- Updated demo available nowJan 27, 2023
- Mars Commander is now playable from start to finishJan 21, 2023
- Mars Commander First Person RTS ScreenshotsJan 01, 2023
- Wishing everyone an explosive 2023 (screenshots included)Jan 01, 2023
- Mars Commander 3D shooter RTS trailerDec 22, 2022
- How to reduce code complexity and boost performance in UnityDec 21, 2022
Leave a comment
Log in with itch.io to leave a comment.